StatusLive Servers online11,623 Players45,630 Populated3,138 Wiped · 3 h94 Interval5 min Date28 OCT 2026

DWG RG-S13713Server sheetchecked 1d ago

Testing server

Offline 95.26.141.184:28015 checked 1d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#13,713top 62%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Testing server online, and what uptime has been recorded?

Testing server is offline at this moment; 38 hours ago is when it was last seen. For the last 1 full day the record is 0 of 24 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

In which location is Testing server hosted?

No region is published by Testing server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.26.141.184:28015 is its address.

What Rust version is recorded for Testing server?

On Windows, Testing server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Testing server?

Testing server is not responding at the latest refresh; the last record of it online is 38 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.

What rank has been recorded for Testing server?

Player hours over seven days place Testing server at #13,713, within the top 62% of ranked servers.

Wipe times

On Testing server, when do wipes occur?

The record of Testing server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 43 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Testing server?

No gather rate is stated in the name of Testing server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain Testing server?

The Rust Graphs lists that carry Testing server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Testing server?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Testing server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Testing server?

In Rust, press F1 and type client.connect 95.26.141.184:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded