StatusLive Servers online11,704 Players51,358 Populated3,284 Wiped · 3 h142 Interval5 min Date28 OCT 2026

DWG RG-S13298Server sheetchecked 15d ago

Testing server

Offline 95.26.143.239:28015 checked 15d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,298top 61%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Testing server, and is it online now?

Testing server is offline at this moment; 15 days 4 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

What location is recorded for Testing server?

There is no region published by Testing server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 95.26.143.239:28015 is its address.

On which Rust version is Testing server running?

Rust network protocol 2634 and build 167584 on Windows: that is what Testing server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Testing server?

Testing server is not responding at the latest refresh; the last record of it online is 15 days 4 hours ago.

Against other Rust servers, where is Testing server placed?

Over the last seven days, Testing server records #13,298 for player hours: the top 61% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Testing server?

Too few wipes are on record for Testing server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 15 days 13 hours ago.

Settings

Which settings does Testing server run, and what rules?

No gather rate is stated in the name of Testing server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain Testing server?

The Rust Graphs lists that carry Testing server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Testing server, what is meant by each tag?

The game's server browser reads these tags from Testing server: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Testing server?

In Rust, press F1 and type client.connect 95.26.143.239:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded