StatusLive Servers online11,877 Players95,616 Populated4,087 Wiped · 3 h147 Interval5 min Date27 OCT 2026

DWG RG-S13072Server sheetchecked 9d ago

Testing server

Offline 95.26.146.159:28015 checked 9d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,072top 60%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Testing server, and is it up?

The current state of Testing server is offline, with the last sighting 9 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 October 2026 is when Rust Graphs first saw it.

In which location is Testing server hosted?

No region is published by Testing server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 95.26.146.159:28015.

What Rust version is recorded for Testing server?

On Windows, Testing server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Testing server?

The latest refresh records Testing server as offline, last seen 9 days 19 hours ago.

Against other Rust servers, where is Testing server placed?

Over the last seven days, Testing server records #13,072 for player hours: the top 60% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Testing server?

Testing server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 10 days 12 hours ago.

Rules and settings

What settings and rules apply on Testing server?

Gather rate for Testing server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain Testing server?

These Rust Graphs lists include Testing server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Testing server?

The game's server browser reads these tags from Testing server: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Testing server?

Connect with client.connect 95.26.146.159:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded