StatusLive Servers online11,643 Players45,616 Populated3,092 Wiped · 3 h114 Interval5 min Date28 OCT 2026

DWG RG-S13330Server sheetchecked 38d ago

Testing server

Offline 95.26.146.212:28015 checked 38d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,330no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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126 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Testing server, and is it online now?

The current state of Testing server is offline, with the last sighting 38 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 19 September 2026.

What location is recorded for Testing server?

A region is not published by Testing server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.26.146.212:28015.

On which Rust version is Testing server running?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Testing server. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Testing server?

No response from Testing server; the server was last seen 38 days 23 hours ago.

Against other Rust servers, where is Testing server placed?

Within the top – of all ranked servers: Testing server at #13,330 for player hours, seven days recorded.

Schedules

On Testing server, when do wipes occur?

Testing server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 39 days 16 hours ago.

Map and rules

Which rules and settings are recorded for Testing server?

The name of Testing server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Testing server loaded?

Testing server runs a procedural map, which the game generates.

Lists and filters

Where does Testing server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Testing server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Testing server?

Tags published by Testing server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Testing server?

In Rust, press F1 and type client.connect 95.26.146.212:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded