StatusLive Servers online11,675 Players48,284 Populated3,207 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S13322Server sheetchecked 33d ago

Testing server

Offline 95.26.146.55:28015 checked 33d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,322top 61%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Testing server, and is it up?

Testing server is offline at this moment; 33 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

In which location is Testing server hosted?

No region is published by Testing server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 95.26.146.55:28015.

On which Rust version is Testing server running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Testing server. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Testing server?

Testing server is not responding at the latest refresh; the last record of it online is 33 days 17 hours ago.

Against other Rust servers, where is Testing server placed?

Within the top 61% of all ranked servers: Testing server at #13,322 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Testing server?

Too few wipes are on record for Testing server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 34 days 8 hours ago.

Rules and settings

Which settings does Testing server run, and what rules?

No gather rate is stated in the name of Testing server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Tags

Where does Testing server appear among the Rust Graphs lists and filters?

On Rust Graphs, Testing server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Testing server, what is meant by each tag?

Tags published by Testing server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Testing server?

In Rust, press F1 and type client.connect 95.26.146.55:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded