DWG RG-S12917Server sheetchecked 12d ago
Testing server
Offline 95.26.147.88:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:56 UTC13d ago | 1 | – | running | 1 |
| Wed 23 Sep, 08:30 UTC35d ago | 1 | – | 22.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Testing server online, and what uptime has been recorded?
Last seen 12 days 11 hours ago; right now Testing server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.
In which location is Testing server hosted?
No region is published by Testing server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 95.26.147.88:28015 is its address.
On which Rust version is Testing server running?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Testing server. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Testing server?
The latest refresh records Testing server as offline, last seen 12 days 11 hours ago.
Against other Rust servers, where is Testing server placed?
Over the last seven days, Testing server records #12,917 for player hours: the top 60% of all ranked servers.
Schedules
On Testing server, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 20 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Testing server?
The record of Testing server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 13 days 7 hours ago.
Rules and settings
Which settings does Testing server run, and what rules?
Gather rate for Testing server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Lists and filters
Where does Testing server appear among the Rust Graphs lists and filters?
On Rust Graphs, Testing server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Testing server?
gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Testing server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Testing server?
Connect with client.connect 95.26.147.88:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.