StatusLive Servers online11,798 Players68,197 Populated3,637 Wiped · 3 h131 Interval5 min Date28 OCT 2026

DWG RG-S12917Server sheetchecked 12d ago

Testing server

Offline 95.26.147.88:28015 checked 12d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#12,917top 60%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep17 Oct20 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:56 UTC13d ago 1 – running 1
Wed 23 Sep, 08:30 UTC35d ago 1 – 22.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Testing server online, and what uptime has been recorded?

Last seen 12 days 11 hours ago; right now Testing server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.

In which location is Testing server hosted?

No region is published by Testing server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 95.26.147.88:28015 is its address.

On which Rust version is Testing server running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Testing server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Testing server?

The latest refresh records Testing server as offline, last seen 12 days 11 hours ago.

Against other Rust servers, where is Testing server placed?

Over the last seven days, Testing server records #12,917 for player hours: the top 60% of all ranked servers.

Schedules

On Testing server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 20 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Testing server?

The record of Testing server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 13 days 7 hours ago.

Rules and settings

Which settings does Testing server run, and what rules?

Gather rate for Testing server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does Testing server appear among the Rust Graphs lists and filters?

On Rust Graphs, Testing server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Testing server?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Testing server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Testing server?

Connect with client.connect 95.26.147.88:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded