StatusLive Servers online11,669 Players53,688 Populated3,358 Wiped · 3 h88 Interval5 min Date28 OCT 2026

DWG RG-S14537Server sheetchecked 30d ago

My Untitled Rust Server

Offline 95.27.121.8:28015 checked 30d ago

moddedoxide
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#14,537top 61%
Last wipe31d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Untitled Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 26 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:19 UTC31d ago 1 – running 0
Fri 25 Sep, 11:37 UTC32d ago 1 – 1.2 days 0
Tue 22 Sep, 16:27 UTC35d ago 1 halved by day 1 2.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for My Untitled Rust Server, and is it up?

My Untitled Rust Server is offline at this moment; 30 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

In which location is My Untitled Rust Server hosted?

A region is not published by My Untitled Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.27.121.8:28015 is its address.

What Rust version is recorded for My Untitled Rust Server?

Rust network protocol 2633 and build 164530 on Windows: that is what My Untitled Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on My Untitled Rust Server?

My Untitled Rust Server is not responding at the latest refresh; the last record of it online is 30 days 22 hours ago.

Against other Rust servers, where is My Untitled Rust Server placed?

Player hours over seven days place My Untitled Rust Server at #14,537, within the top 61% of ranked servers.

Wipe data

What is recorded on My Untitled Rust Server on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On My Untitled Rust Server, when do wipes occur?

My Untitled Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 31 days 16 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for My Untitled Rust Server?

No gather rate is stated in the name of My Untitled Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has My Untitled Rust Server loaded?

A procedural map, generated by the game, is what My Untitled Rust Server runs.

Lists and filters

Where does My Untitled Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, My Untitled Rust Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on My Untitled Rust Server?

The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to My Untitled Rust Server?

Enter client.connect 95.27.121.8:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players The slot count is 500.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded