StatusLive Servers online11,765 Players59,281 Populated3,483 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S15842Server sheetchecked 19d ago

Local server 261 — Procedural

Offline 95.27.85.121:28015 checked 19d ago

modded
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,842top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local server 261 — Procedural
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:03 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Local server 261 — Procedural, and is it online now?

Last seen 19 days 22 hours ago; right now Local server 261 — Procedural is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 7 October 2026 is when Rust Graphs first saw it.

In which location is Local server 261 — Procedural hosted?

A region is not published by Local server 261 — Procedural. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 95.27.85.121:28015 is its address.

On which Rust version is Local server 261 — Procedural running?

On Windows, Local server 261 — Procedural runs Rust network protocol 2332. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Local server 261 — Procedural?

No response from Local server 261 — Procedural; the server was last seen 19 days 22 hours ago.

Against other Rust servers, where is Local server 261 — Procedural placed?

Over the last seven days, Local server 261 — Procedural records #15,842 for player hours: the top 72% of all ranked servers.

Schedules

What is recorded on Local server 261 — Procedural on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On Local server 261 — Procedural, when do wipes occur?

Local server 261 — Procedural's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 20 days 20 hours ago.

Rules and settings

Which rules and settings are recorded for Local server 261 — Procedural?

No gather rate is stated in the name of Local server 261 — Procedural. A group limit is not stated. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC, from Valve, is off.

On which map is Local server 261 — Procedural played?

A procedural map, generated by the game, is what Local server 261 — Procedural runs.

Filters

On Rust Graphs, which lists and filters contain Local server 261 — Procedural?

These Rust Graphs lists include Local server 261 — Procedural: Modded Rust servers. These filters on the server list return it: Type: Modded.

On Local server 261 — Procedural, what is meant by each tag?

The game's server browser reads these tags from Local server 261 — Procedural: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; v2332 (Protocol): Join only if your game is on protocol 2332; ptrak (Networking): Standard network layer: RakNet; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; h955eb6e7 (Custom tag): The owner or a plugin set this tag; it is not standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Local server 261 — Procedural?

Enter client.connect 95.27.85.121:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
v2332
Protocol Join only if your game is on protocol 2332.
ptrak
Networking Standard network layer: RakNet.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

h955eb6e7
Custom tag The owner or a plugin set this tag; it is not standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded