StatusLive Servers online11,628 Players36,679 Populated2,939 Wiped · 3 h89 Interval5 min Date28 OCT 2026

DWG RG-S15317Server sheetchecked 8d ago

#1 MyRustServer

Offline 95.27.99.180:28015 checked 8d ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,317top 70%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on #1 MyRustServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 157 on average
93 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
121 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
94 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
37 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
4 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
15 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is #1 MyRustServer online, and what uptime has been recorded?

#1 MyRustServer is offline at this moment; 8 days 17 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.

What location is recorded for #1 MyRustServer?

There is no region published by #1 MyRustServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 95.27.99.180:28015.

What Rust version is recorded for #1 MyRustServer?

Rust network protocol 2634 and build 167781 on Windows: that is what #1 MyRustServer runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on #1 MyRustServer?

The latest refresh records #1 MyRustServer as offline, last seen 8 days 17 hours ago.

In the rankings, which position does #1 MyRustServer hold?

Player hours over seven days place #1 MyRustServer at #15,317, within the top 70% of ranked servers.

Wipe data

On #1 MyRustServer, when do wipes occur?

Too few wipes are on record for #1 MyRustServer to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 17 days 13 hours ago.

Map and rules

What settings and rules apply on #1 MyRustServer?

No gather rate is stated in the name of #1 MyRustServer. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for #1 MyRustServer?

#1 MyRustServer runs a procedural map, which the game generates.

Filters

Where does #1 MyRustServer appear among the Rust Graphs lists and filters?

These Rust Graphs lists include #1 MyRustServer: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On #1 MyRustServer, what is meant by each tag?

The game's server browser reads these tags from #1 MyRustServer: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is #1 MyRustServer joined?

Enter client.connect 95.27.99.180:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded