StatusLive Servers online11,686 Players34,855 Populated2,843 Wiped · 3 h96 Interval5 min Date29 OCT 2026

DWG RG-S2794Server sheetchecked 8m ago

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+

Online 95.31.130.21:28015 checked 8m ago

3x biweekly wipes moddedoxidepve
Connect
Players now 0/ 200 0% full
7-day average1peak 6
Rank#2,794top 13%
Last wipe12d agobiweekly schedule
Next wipe1d 11hFri 30 Oct, 15:01 UTC
Fig. 1

Players

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on PvE (=MARS=)...
Fig. 2

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

usual gap12.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 1d 11hFri 30 Oct, 15:01 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 15d 11hFri 13 Nov, 15:01 UTC
  4. 29d 11hFri 27 Nov, 15:01 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW
  6. 43d 11hFri 11 Dec, 15:01 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC12d ago 6 – running 2
Sat 3 Oct, 11:48 UTC25d ago 9 halved by day 3 13.1 days 3
Thu 1 Oct, 17:46 UTC FW27d ago 9 – 1.8 days 0
Sat 19 Sep, 09:32 UTC39d ago 6 held half 12.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, and is it up?

At this moment PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is online. The uptime it reports puts the last restart at about 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ perform, as measured?

Average server fps over the last 48 hours is 62; the lowest was 39. Counted at its highest: 149,382 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,718 MB. Players feel low fps and a climbing entity count as lag.

In which location is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ hosted?

A region is not published by PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 95.31.130.21:28015.

What Rust version is recorded for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Rust network protocol 2635 and build 168909 on Windows: that is what PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Current player count on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: 0, of 200 slots. Averaged across seven days, the player count is 1, with a peak of 6. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 5 players.

In the rankings, which position does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ hold?

Over the last seven days, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ records #2,794 for player hours: the top 13% of all ranked servers.

Wipe times

On PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, what does the data show for wipe day?

The recent wipes averaged a busiest count of 8 players. 25 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, when do wipes occur?

Its tag is followed for the prediction: too few of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+'s wipes are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 15:01 UTC. The current world has been in use since 12 days 12 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

Which settings does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run, and what rules?

The name records 3x gather for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ played?

Size 4,500 with seed 1337: that is the procedural map PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Filters

Where does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ appear among the Rust Graphs lists and filters?

On Rust Graphs, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is placed in these lists: 3x Rust servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Which meaning is attached to each tag on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

The game's server browser reads these tags from PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Enter client.connect 95.31.130.21:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://mars.gamestores.app.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players Slots: 200.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp0
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded