StatusLive Servers online11,751 Players55,890 Populated3,402 Wiped · 3 h132 Interval5 min Date28 OCT 2026

DWG RG-S15967Server sheetchecked 25d ago

VMHub Rust Test

Offline 95.31.211.231:30000 checked 25d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,967top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on VMHub Rust Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:01 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is VMHub Rust Test online, and what uptime has been recorded?

VMHub Rust Test is offline at this moment; 25 days 16 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.

In which location is VMHub Rust Test hosted?

No region is published by VMHub Rust Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.31.211.231:30000.

On which Rust version is VMHub Rust Test running?

The platform is Linux and the version is Rust network protocol 2634 and build 166586 on VMHub Rust Test. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on VMHub Rust Test?

No response from VMHub Rust Test; the server was last seen 25 days 16 hours ago.

Against other Rust servers, where is VMHub Rust Test placed?

Over the last seven days, VMHub Rust Test records #15,967 for player hours: the top 70% of all ranked servers.

Schedules

What happens on VMHub Rust Test on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on VMHub Rust Test?

The record of VMHub Rust Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 11 hours ago the current world was made.

Map and rules

Which settings does VMHub Rust Test run, and what rules?

The name of VMHub Rust Test records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is VMHub Rust Test played?

VMHub Rust Test runs a procedural map of size 3,000 with seed 27642026, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does VMHub Rust Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry VMHub Rust Test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on VMHub Rust Test?

Tags published by VMHub Rust Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join VMHub Rust Test?

In Rust, press F1 and type client.connect 95.31.211.231:30000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://vmhub.ru is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded