StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h37 Interval5 min Date28 OCT 2026

DWG RG-S10649Server sheetchecked 6d ago

Blood staging test

Offline 95.31.252.99:28215 checked 6d ago

moddedcarbon
Connect
Players now 1/ 5 20% full
7-day average0peak 1
Rank#10,649top 48%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Blood staging test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct22 Oct25 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Blood staging test, and is it online now?

The current state of Blood staging test is offline, with the last sighting 6 days 1 hours ago. 11 of 168 hours up over the last 7 full days, which is 7% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What location is recorded for Blood staging test?

There is no region published by Blood staging test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.31.252.99:28215 is its address.

On which Rust version is Blood staging test running?

On Windows, Blood staging test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Blood staging test?

No response from Blood staging test; the server was last seen 6 days 1 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Blood staging test?

Within the top 48% of all ranked servers: Blood staging test at #10,649 for player hours, seven days recorded.

Wipe data

On Blood staging test, when do wipes occur?

Too few wipes are on record for Blood staging test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 7 hours ago the current world was made.

Rules and settings

What settings and rules apply on Blood staging test?

The name of Blood staging test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Blood staging test loaded?

Blood staging test runs a procedural map, which the game generates.

Filters

Where does Blood staging test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Blood staging test are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Blood staging test, what is meant by each tag?

The game's server browser reads these tags from Blood staging test: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Blood staging test?

Connect with client.connect 95.31.252.99:28215: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded