DWG RG-S13861Server sheetchecked 23d ago
Server name on in-game server list
Offline 95.37.178.30:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:27 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Server name on in-game server list online, and what uptime has been recorded?
Server name on in-game server list is offline at this moment; 23 days 14 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.
In which location is Server name on in-game server list hosted?
No region is published by Server name on in-game server list. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 95.37.178.30:28015 is its address.
On which Rust version is Server name on in-game server list running?
Rust network protocol 2634 and build 166652 on Windows: that is what Server name on in-game server list runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Server name on in-game server list?
No response from Server name on in-game server list; the server was last seen 23 days 14 hours ago.
Against other Rust servers, where is Server name on in-game server list placed?
Within the top 61% of all ranked servers: Server name on in-game server list at #13,861 for player hours, seven days recorded.
Schedules
What is recorded on Server name on in-game server list on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On Server name on in-game server list, when do wipes occur?
The record of Server name on in-game server list's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 23 days 17 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Server name on in-game server list?
Gather rate for Server name on in-game server list: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is Server name on in-game server list played?
Server name on in-game server list runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Server name on in-game server list?
The Rust Graphs lists that carry Server name on in-game server list are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Server name on in-game server list?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Server name on in-game server list publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Server name on in-game server list joined?
In Rust, press F1 and type client.connect 95.37.178.30:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.