DWG RG-S15323Server sheetchecked 6d ago
Shoot (staging)
Offline 95.67.165.166:28115 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:45 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Shoot (staging) online, and what uptime has been recorded?
Shoot (staging) is offline at this moment; 6 days 21 hours ago is when it was last seen. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 21 October 2026.
What location is recorded for Shoot (staging)?
No region is published by Shoot (staging). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 95.67.165.166:28115.
What Rust version is recorded for Shoot (staging)?
Rust network protocol 2635 and build 168806 on Windows: that is what Shoot (staging) runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Shoot (staging)?
Shoot (staging) is not responding at the latest refresh; the last record of it online is 6 days 21 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does Shoot (staging) hold?
Within the top 69% of all ranked servers: Shoot (staging) at #15,323 for player hours, seven days recorded.
Wipe times
On Shoot (staging), what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Shoot (staging)?
Shoot (staging)'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 6 days 21 hours ago the current world was made.
Rules and settings
Which settings does Shoot (staging) run, and what rules?
No gather rate is stated in the name of Shoot (staging). The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has Shoot (staging) loaded?
Shoot (staging) runs a procedural map, which the game generates.
Filters
Where does Shoot (staging) appear among the Rust Graphs lists and filters?
On Rust Graphs, Shoot (staging) is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
On Shoot (staging), what is meant by each tag?
Tags published by Shoot (staging), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168806 (Build): 168806 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Shoot (staging) joined?
In Rust, press F1 and type client.connect 95.67.165.166:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168806,ts8,^z,^y
Game
gmrust
mp5
ts8
v2635
cs168806
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.