StatusLive Servers online11,678 Players58,110 Populated3,414 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S15173Server sheetchecked 13d ago

Server name on in-game server list

Offline 96.18.17.231:28015 checked 13d ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,173top 70%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server name on in-game server list
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:08 UTC17d ago 1 – running 1
Sat 3 Oct, 19:11 UTC24d ago 1 held half 7.1 days 1
Mon 14 Sep, 01:38 UTC44d ago 1 halved by day 2 19.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Server name on in-game server list online, and what uptime has been recorded?

Last seen 13 days 9 hours ago; right now Server name on in-game server list is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Server name on in-game server list hosted?

There is no region published by Server name on in-game server list. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 96.18.17.231:28015 is its address.

What Rust version is recorded for Server name on in-game server list?

On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Server name on in-game server list?

The latest refresh records Server name on in-game server list as offline, last seen 13 days 9 hours ago.

What rank has been recorded for Server name on in-game server list?

Over the last seven days, Server name on in-game server list records #15,173 for player hours: the top 70% of all ranked servers.

Wipe data

What happens on Server name on in-game server list on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 2.

What wipe schedule has been recorded for Server name on in-game server list?

No next wipe can be predicted for Server name on in-game server list: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 17 days 12 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Server name on in-game server list?

No gather rate is stated in the name of Server name on in-game server list. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Filters

Where does Server name on in-game server list appear among the Rust Graphs lists and filters?

On Rust Graphs, Server name on in-game server list is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Server name on in-game server list?

The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Server name on in-game server list?

In Rust, press F1 and type client.connect 96.18.17.231:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded