DWG RG-S9423Server sheetchecked 12m ago
[PVE] Man VS Wild
Online NA 97.102.153.245:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:30 UTC9d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for [PVE] Man VS Wild, and is it up?
[PVE] Man VS Wild is up at this moment. Counted from its reported uptime, the last restart was about 11 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.
How does [PVE] Man VS Wild perform, as measured?
49 server fps on average over the last 48 hours, and never under 35. Counted at its highest: 120,624 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,067 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is [PVE] Man VS Wild hosted?
With its NA tag, [PVE] Man VS Wild lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 97.102.153.245:28015.
On which Rust version is [PVE] Man VS Wild running?
On Windows, [PVE] Man VS Wild runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for [PVE] Man VS Wild?
Current player count on [PVE] Man VS Wild: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 2.
In the rankings, which position does [PVE] Man VS Wild hold?
Across seven days, player hours give [PVE] Man VS Wild #9,423 globally and #1,253 in North America, a top 43% position among ranked servers.
Wipe times
What is recorded on [PVE] Man VS Wild on wipe day?
At their busiest, its recent wipes drew 2 players on average. 29 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on [PVE] Man VS Wild?
Once a month, with the force wipe, is when [PVE] Man VS Wild wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 26 days ago. The tags state a wipe schedule of one wipe a month.
Settings
Which rules and settings are recorded for [PVE] Man VS Wild?
The name of [PVE] Man VS Wild records no gather rate. 10 players per group at most. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for [PVE] Man VS Wild?
Size 4,500 with seed 23133243: that is the procedural map [PVE] Man VS Wild runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain [PVE] Man VS Wild?
On Rust Graphs, [PVE] Man VS Wild is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On [PVE] Man VS Wild, what is meant by each tag?
Tags published by [PVE] Man VS Wild, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The slot count is 50; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is [PVE] Man VS Wild joined?
In Rust, press F1 and type client.connect 97.102.153.245:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://www.paypal.com/paypalme/ManVsWild.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp50
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.