StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S11494Server sheetchecked 3h ago

JuanFranWorld

Online 97.113.222.218:28015 checked 3h ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#11,494top 52%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on JuanFranWorld
Fig. 2

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:34 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for JuanFranWorld, and is it up?

JuanFranWorld is up at this moment. The uptime it reports puts the last restart at about 12 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 20 October 2026.

What does the recorded performance of JuanFranWorld show?

119 server fps on average over the last 48 hours, and never under 91. Counted at its highest: 122,043 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,782 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for JuanFranWorld?

No region is published by JuanFranWorld. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 97.113.222.218:28015.

What Rust version is recorded for JuanFranWorld?

Rust network protocol 2635 and build 168909 on Windows: that is what JuanFranWorld runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on JuanFranWorld?

Current player count on JuanFranWorld: 0, of 5 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 04:00 UTC, averaging 1 players.

Against other Rust servers, where is JuanFranWorld placed?

Within the top 52% of all ranked servers: JuanFranWorld at #11,494 for player hours, seven days recorded.

Schedules

What is recorded on JuanFranWorld on wipe day?

At their busiest, its recent wipes drew 1 players on average. 13 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on JuanFranWorld?

The record of JuanFranWorld's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 4 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for JuanFranWorld?

The name of JuanFranWorld records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for JuanFranWorld?

JuanFranWorld runs a procedural map of size 4,500 with seed 89322210, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does JuanFranWorld appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry JuanFranWorld are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on JuanFranWorld?

Tags published by JuanFranWorld, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join JuanFranWorld?

Enter client.connect 97.113.222.218:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded