StatusLive Servers online11,823 Players87,533 Populated3,986 Wiped · 3 h174 Interval5 min Date28 OCT 2026

DWG RG-S15288Server sheetchecked 11m ago

JustifiedGamingDotCom

Online 97.87.129.151:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,288top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on JustifiedGamingDotCom
Fig. 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:58 UTC26d ago 2 – running 0
Tue 29 Sep, 05:11 UTC29d ago 1 halved by day 1 2.8 days 0
Thu 24 Sep, 06:43 UTC34d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is JustifiedGamingDotCom, and is it online now?

At this moment JustifiedGamingDotCom is online. Counted from its reported uptime, the last restart was about 16 days 6 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of JustifiedGamingDotCom show?

Average server fps over the last 48 hours is 51; the lowest was 45. Counted at its highest: 78,989 entities, buildings, deployables and the rest of the world included. 8,799 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is JustifiedGamingDotCom hosted?

There is no region published by JustifiedGamingDotCom. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 97.87.129.151:28015 is its address.

On which Rust version is JustifiedGamingDotCom running?

The platform is Linux and the version is Rust network protocol 2634 and build 166494 on JustifiedGamingDotCom. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for JustifiedGamingDotCom?

At the last refresh, JustifiedGamingDotCom recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does JustifiedGamingDotCom hold?

Within the top 69% of all ranked servers: JustifiedGamingDotCom at #15,288 for player hours, seven days recorded.

Schedules

What is recorded on JustifiedGamingDotCom on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for JustifiedGamingDotCom?

No next wipe can be predicted for JustifiedGamingDotCom: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 15 hours ago.

Rules and settings

Which settings does JustifiedGamingDotCom run, and what rules?

The name of JustifiedGamingDotCom records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for JustifiedGamingDotCom?

Size 5,999 with seed 1337: that is the procedural map JustifiedGamingDotCom runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain JustifiedGamingDotCom?

The Rust Graphs lists that carry JustifiedGamingDotCom are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on JustifiedGamingDotCom?

Tags published by JustifiedGamingDotCom, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to JustifiedGamingDotCom?

Enter client.connect 97.87.129.151:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://justifiedgaming.com/rust/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded