StatusLive Servers online11,886 Players93,191 Populated4,074 Wiped · 3 h172 Interval5 min Date27 OCT 2026

DWG RG-S16943Server sheetchecked 29d ago

Carter and Friends PvE

Offline 97.95.68.210:28015 checked 29d ago

moddedcarbon
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#16,943top 71%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Carter and Friends PvE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Carter and Friends PvE online, and what uptime has been recorded?

Carter and Friends PvE is offline at this moment; 29 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 27 September 2026.

What location is recorded for Carter and Friends PvE?

A region is not published by Carter and Friends PvE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 97.95.68.210:28015 is its address.

On which Rust version is Carter and Friends PvE running?

Rust network protocol 2633 and build 165217 on Windows: that is what Carter and Friends PvE runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Carter and Friends PvE?

No response from Carter and Friends PvE; the server was last seen 29 days 22 hours ago.

Against other Rust servers, where is Carter and Friends PvE placed?

Within the top 71% of all ranked servers: Carter and Friends PvE at #16,943 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Carter and Friends PvE?

The record of Carter and Friends PvE's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 30 days 2 hours ago the current world was made.

Settings

Which rules and settings are recorded for Carter and Friends PvE?

No gather rate is stated in the name of Carter and Friends PvE. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Carter and Friends PvE loaded?

A procedural map, generated by the game, is what Carter and Friends PvE runs.

Filters

On Rust Graphs, which lists and filters contain Carter and Friends PvE?

These Rust Graphs lists include Carter and Friends PvE: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Carter and Friends PvE, what is meant by each tag?

The game's server browser reads these tags from Carter and Friends PvE: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Carter and Friends PvE joined?

Connect with client.connect 97.95.68.210:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded