StatusLive Servers online11,609 Players35,650 Populated2,883 Wiped · 3 h58 Interval5 min Date28 OCT 2026

DWG RG-S14742Server sheetchecked 9m ago

RUSTFALL | Zombie Apocalypse

Online 97.98.224.207:28015 checked 9m ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak 1
Rank#14,742top 66%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on RUSTFALL | Zombie Apocalypse
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep6 Oct13 Oct19 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:50 UTC FW26d ago 1 – running 1
Thu 1 Oct, 12:12 UTC26d ago 1 – 0.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for RUSTFALL | Zombie Apocalypse, and is it up?

At this moment RUSTFALL | Zombie Apocalypse is online. 75 of 168 hours up over the last 7 full days, which is 45% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.

What location is recorded for RUSTFALL | Zombie Apocalypse?

A region is not published by RUSTFALL | Zombie Apocalypse. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 97.98.224.207:28015 is its address.

What Rust version is recorded for RUSTFALL | Zombie Apocalypse?

Rust network protocol 2635 and build 168909 on Windows: that is what RUSTFALL | Zombie Apocalypse runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for RUSTFALL | Zombie Apocalypse?

0 of 20 slots on RUSTFALL | Zombie Apocalypse are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for RUSTFALL | Zombie Apocalypse?

Within the top 66% of all ranked servers: RUSTFALL | Zombie Apocalypse at #14,742 for player hours, seven days recorded.

Wipe data

On RUSTFALL | Zombie Apocalypse, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for RUSTFALL | Zombie Apocalypse?

The record of RUSTFALL | Zombie Apocalypse's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 9 hours ago.

Rules and settings

Which settings does RUSTFALL | Zombie Apocalypse run, and what rules?

The name of RUSTFALL | Zombie Apocalypse records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for RUSTFALL | Zombie Apocalypse?

RUSTFALL | Zombie Apocalypse runs a procedural map of size 2,500 with seed 12345, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does RUSTFALL | Zombie Apocalypse appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RUSTFALL | Zombie Apocalypse: Modded Rust servers and Rust zombie servers, plotted. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on RUSTFALL | Zombie Apocalypse?

The game's server browser reads these tags from RUSTFALL | Zombie Apocalypse: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join RUSTFALL | Zombie Apocalypse?

In Rust, press F1 and type client.connect 97.98.224.207:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded