DWG RG-S16226Server sheetchecked 34d ago
Chrayntopia-dev
Offline 98.142.0.118:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 05:39 UTC34d ago | 0 | – | running | 0 |
| Thu 24 Sep, 14:31 UTC35d ago | 0 | – | 0.6 days | 0 |
| Thu 17 Sep, 01:42 UTC42d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Chrayntopia-dev, and is it online now?
Chrayntopia-dev is offline at this moment; 34 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is Chrayntopia-dev hosted?
There is no region published by Chrayntopia-dev. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 98.142.0.118:28015 is its address.
What Rust version is recorded for Chrayntopia-dev?
The platform is Linux and the version is Rust network protocol 2633 and build 165217 on Chrayntopia-dev. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Chrayntopia-dev?
No response from Chrayntopia-dev; the server was last seen 34 days 15 hours ago.
What rank has been recorded for Chrayntopia-dev?
Player hours over seven days place Chrayntopia-dev at #16,226, within the top 71% of ranked servers.
Wipe data
What happens on Chrayntopia-dev on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
What wipe schedule has been recorded for Chrayntopia-dev?
There is no next wipe to predict at Chrayntopia-dev, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 34 days 16 hours ago.
Rules and settings
What settings and rules apply on Chrayntopia-dev?
The name of Chrayntopia-dev records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Chrayntopia-dev?
Seed 2026832128 and size 4,250 define the procedural map Chrayntopia-dev generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Filters
Where does Chrayntopia-dev appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Chrayntopia-dev: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Chrayntopia-dev, what is meant by each tag?
Tags published by Chrayntopia-dev, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Chrayntopia-dev?
In Rust, press F1 and type client.connect 98.142.0.118:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp0
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.