DWG RG-S15425Server sheetchecked 8m ago
Futtbuck | Reloaded
Online 98.167.50.240:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Futtbuck | Reloaded, and is it up?
Futtbuck | Reloaded is up at this moment. About 4 days 19 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 15 October 2026.
Is Futtbuck | Reloaded stable in the figures recorded?
Average server fps over the last 48 hours is 112; the lowest was 83. Counted at its highest: 72,672 entities, buildings, deployables and the rest of the world included. 3,612 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Futtbuck | Reloaded?
A region is not published by Futtbuck | Reloaded. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 98.167.50.240:28015.
On which Rust version is Futtbuck | Reloaded running?
On Linux, Futtbuck | Reloaded runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Futtbuck | Reloaded?
At the last refresh, Futtbuck | Reloaded recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Futtbuck | Reloaded?
Player hours over seven days place Futtbuck | Reloaded at #15,425, within the top 69% of ranked servers.
Schedules
What wipe schedule has been recorded for Futtbuck | Reloaded?
Futtbuck | Reloaded's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 13 days 3 hours ago the current world was made.
Settings
Which settings does Futtbuck | Reloaded run, and what rules?
The name of Futtbuck | Reloaded records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Futtbuck | Reloaded loaded?
Size 3,500 with seed 1234567: that is the procedural map Futtbuck | Reloaded runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Futtbuck | Reloaded appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Futtbuck | Reloaded: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Futtbuck | Reloaded, what is meant by each tag?
The game's server browser reads these tags from Futtbuck | Reloaded: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Futtbuck | Reloaded?
Connect with client.connect 98.167.50.240:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.