StatusLive Servers online11,611 Players34,878 Populated2,847 Wiped · 3 h62 Interval5 min Date28 OCT 2026

DWG RG-S14712Server sheetchecked 10d ago

Name of Server as Shown on the Client Server List

Offline 98.186.220.41:28015 checked 10d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,712top 67%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
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05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
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06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?

The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 10 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 17 October 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

There is no region published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 98.186.220.41:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List; the server was last seen 10 days 8 hours ago.

In the rankings, which position does Name of Server as Shown on the Client Server List hold?

Within the top 67% of all ranked servers: Name of Server as Shown on the Client Server List at #14,712 for player hours, seven days recorded.

Wipe data

On Name of Server as Shown on the Client Server List, when do wipes occur?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 15 days 2 hours ago.

Settings

Which rules and settings are recorded for Name of Server as Shown on the Client Server List?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Lists and filters

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Name of Server as Shown on the Client Server List joined?

Enter client.connect 98.186.220.41:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build 166586 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded