StatusLive Servers online11,603 Players33,127 Populated2,841 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S15423Server sheetchecked 5m ago

Tonzter's Rusty Wasteland

Online NA 98.196.198.69:28015 checked 5m ago

monthly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,423top 69% · #1539 in NA
Last wipe24d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Tonzter's Rusty Wasteland
Fig. 2

Server performance

025507510006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap3.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 04:58 UTC21d ago 2 – running 0
Sat 3 Oct, 15:17 UTC24d ago 2 halved by day 2 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Tonzter's Rusty Wasteland, and is it online now?

Right now, Tonzter's Rusty Wasteland is recorded as online. Counted from its reported uptime, the last restart was about 13 days 7 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

How does Tonzter's Rusty Wasteland perform, as measured?

77 server fps on average over the last 48 hours, and never under 58. Counted at its highest: 146,800 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,726 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Tonzter's Rusty Wasteland?

With its NA tag, Tonzter's Rusty Wasteland lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 98.196.198.69:28015.

What Rust version is recorded for Tonzter's Rusty Wasteland?

Rust network protocol 2634 and build 167781 on Windows: that is what Tonzter's Rusty Wasteland runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Tonzter's Rusty Wasteland?

At the last refresh, Tonzter's Rusty Wasteland recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does Tonzter's Rusty Wasteland hold?

The same seven-day player-hour count places Tonzter's Rusty Wasteland at #1,539 within North America, #15,423 across all ranked servers and in the top 69% of them.

Wipe data

What happens on Tonzter's Rusty Wasteland on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 34 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On Tonzter's Rusty Wasteland, when do wipes occur?

At Tonzter's Rusty Wasteland the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 24 days 14 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for Tonzter's Rusty Wasteland?

No gather rate is stated in the name of Tonzter's Rusty Wasteland. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Tonzter's Rusty Wasteland?

Size 5,000 with seed 257863157: that is the procedural map Tonzter's Rusty Wasteland runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Tonzter's Rusty Wasteland appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Tonzter's Rusty Wasteland are: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Tonzter's Rusty Wasteland?

The game's server browser reads these tags from Tonzter's Rusty Wasteland: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Tonzter's Rusty Wasteland joined?

In Rust, press F1 and type client.connect 98.196.198.69:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded