StatusLive Servers online11,726 Players56,761 Populated3,425 Wiped · 3 h136 Interval5 min Date27 OCT 2026

DWG RG-S15405Server sheetchecked 4d ago

Watkins Rust server | Powered by Electro

Offline 98.97.33.37:28015 checked 4d ago

moddedoxide
Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Watkins Rust server | Powered by Electro
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Watkins Rust server | Powered by Electro, and is it up?

Watkins Rust server | Powered by Electro is offline at this moment; 4 days 2 hours ago is when it was last seen. For the last 3 full days the record is 0 of 72 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

What location is recorded for Watkins Rust server | Powered by Electro?

No region is published by Watkins Rust server | Powered by Electro. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 98.97.33.37:28015.

What Rust version is recorded for Watkins Rust server | Powered by Electro?

Rust network protocol 2634 and build 166652 on Linux: that is what Watkins Rust server | Powered by Electro runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro is not responding at the latest refresh; the last record of it online is 4 days 2 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does Watkins Rust server | Powered by Electro hold?

Within the top 69% of all ranked servers: Watkins Rust server | Powered by Electro at #15,405 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 21 days 22 hours ago.

Map and rules

Which rules and settings are recorded for Watkins Rust server | Powered by Electro?

The name of Watkins Rust server | Powered by Electro records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Watkins Rust server | Powered by Electro played?

Watkins Rust server | Powered by Electro runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Watkins Rust server | Powered by Electro?

These Rust Graphs lists include Watkins Rust server | Powered by Electro: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Watkins Rust server | Powered by Electro, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): 15 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Watkins Rust server | Powered by Electro publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Watkins Rust server | Powered by Electro?

Enter client.connect 98.97.33.37:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players 15 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded