StatusLive Servers online11,887 Players95,355 Populated4,090 Wiped · 3 h150 Interval5 min Date27 OCT 2026

DWG RG-S15880Server sheetchecked 19d ago

Watkins Rust server | Powered by Electro

Offline 98.97.33.93:28015 checked 19d ago

moddedoxide
Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,880top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Watkins Rust server | Powered by Electro
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Watkins Rust server | Powered by Electro online, and what uptime has been recorded?

The current state of Watkins Rust server | Powered by Electro is offline, with the last sighting 19 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 6 October 2026.

In which location is Watkins Rust server | Powered by Electro hosted?

There is no region published by Watkins Rust server | Powered by Electro. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 98.97.33.93:28015.

What Rust version is recorded for Watkins Rust server | Powered by Electro?

On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Watkins Rust server | Powered by Electro?

No response from Watkins Rust server | Powered by Electro; the server was last seen 19 days 8 hours ago.

Against other Rust servers, where is Watkins Rust server | Powered by Electro placed?

Within the top 72% of all ranked servers: Watkins Rust server | Powered by Electro at #15,880 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Watkins Rust server | Powered by Electro?

The record of Watkins Rust server | Powered by Electro's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 18 hours ago.

Settings

What settings and rules apply on Watkins Rust server | Powered by Electro?

No gather rate is stated in the name of Watkins Rust server | Powered by Electro. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Watkins Rust server | Powered by Electro loaded?

Watkins Rust server | Powered by Electro runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Watkins Rust server | Powered by Electro?

These Rust Graphs lists include Watkins Rust server | Powered by Electro: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Watkins Rust server | Powered by Electro?

Tags published by Watkins Rust server | Powered by Electro, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Watkins Rust server | Powered by Electro?

In Rust, press F1 and type client.connect 98.97.33.93:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players Slots: 15.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded