DWG RG-S7347Server sheetchecked 3d ago
Server name on in-game server list
Offline 98.97.65.163:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:49 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Server name on in-game server list, and is it up?
Server name on in-game server list is offline at this moment; 3 days 7 hours ago is when it was last seen. For the last 4 full days the record is 7 of 96 hours up, 7% of the time. On 23 October 2026 is when Rust Graphs first saw it.
What location is recorded for Server name on in-game server list?
No region is published by Server name on in-game server list. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 98.97.65.163:28015.
What Rust version is recorded for Server name on in-game server list?
Rust network protocol 2635 and build 168909 on Windows: that is what Server name on in-game server list runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Server name on in-game server list?
Server name on in-game server list is not responding at the latest refresh; the last record of it online is 3 days 7 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
What rank has been recorded for Server name on in-game server list?
Within the top 33% of all ranked servers: Server name on in-game server list at #7,347 for player hours, seven days recorded.
Schedules
On Server name on in-game server list, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On Server name on in-game server list, when do wipes occur?
Too few wipes are on record for Server name on in-game server list to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 4 days 11 hours ago.
Rules and settings
What settings and rules apply on Server name on in-game server list?
No gather rate is stated in the name of Server name on in-game server list. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Server name on in-game server list?
A procedural map, generated by the game, is what Server name on in-game server list runs.
Filters
On Rust Graphs, which lists and filters contain Server name on in-game server list?
These Rust Graphs lists include Server name on in-game server list: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Server name on in-game server list?
Tags published by Server name on in-game server list, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Server name on in-game server list joined?
Connect with client.connect 98.97.65.163:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.