StatusLive Servers online11,830 Players89,192 Populated3,733 Wiped · 3 h415 Interval5 min Date29 OCT 2026

DWG RG-S15268Server sheetchecked 10m ago

Angelic Rust

Online 99.10.236.191:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Angelic Rust
Fig. 2

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:48 UTC5d ago 0 – running 0
Thu 1 Oct, 18:15 UTC FW28d ago 0 – 22.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Angelic Rust online, and what uptime has been recorded?

Right now, Angelic Rust is recorded as online. Counted from its reported uptime, the last restart was about 45 hours ago. 151 of 168 hours up over the last 7 full days, which is 90% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Angelic Rust show?

The last 48 hours give an average of 239 server fps and a floor of 233. Counted at its highest: 84,320 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,070 MB. Players feel low fps and a climbing entity count as lag.

In which location is Angelic Rust hosted?

There is no region published by Angelic Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 99.10.236.191:28015 is its address.

What Rust version is recorded for Angelic Rust?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Angelic Rust. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Angelic Rust?

0 of 20 slots on Angelic Rust are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does Angelic Rust hold?

Player hours over seven days place Angelic Rust at #15,268, within the top 68% of ranked servers.

Schedules

What is recorded on Angelic Rust on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Angelic Rust?

Too few wipes are on record for Angelic Rust to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 5 days 20 hours ago.

Map and rules

Which settings does Angelic Rust run, and what rules?

Gather rate for Angelic Rust: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Angelic Rust loaded?

Size 3,750 with seed 1095582362: that is the procedural map Angelic Rust runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Angelic Rust?

These Rust Graphs lists include Angelic Rust: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Angelic Rust?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Angelic Rust publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Angelic Rust joined?

Enter client.connect 99.10.236.191:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players Slots: 20.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded