StatusLive Servers online11,814 Players69,594 Populated3,624 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 7h ago

Mudd's Rust Staging PVE Server

Offline 99.106.112.153:28505 checked 7h ago

moddedcarbon
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe7h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
0123403:0004:0005:00Wiped Thu 29 Oct, 05:14 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Mudd's Rust Staging PVE Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep6 Oct12 Oct20 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap17.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 12

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 05:14 UTC7h ago – – running 0
Mon 5 Oct, 17:51 UTC23d ago 2 – – 2
Wed 23 Sep, 15:45 UTC35d ago 3 – 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Mudd's Rust Staging PVE Server online, and what uptime has been recorded?

The current state of Mudd's Rust Staging PVE Server is offline, with the last sighting 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 22 September 2026.

In which location is Mudd's Rust Staging PVE Server hosted?

There is no region published by Mudd's Rust Staging PVE Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 99.106.112.153:28505.

On which Rust version is Mudd's Rust Staging PVE Server running?

The platform is Windows and the version is Rust network protocol 2635 and build 169621 on Mudd's Rust Staging PVE Server. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Mudd's Rust Staging PVE Server?

No response from Mudd's Rust Staging PVE Server; the server was last seen 7 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Mudd's Rust Staging PVE Server placed?

Within the top 69% of all ranked servers: Mudd's Rust Staging PVE Server at #15,326 for player hours, seven days recorded.

Wipe times

What happens on Mudd's Rust Staging PVE Server on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 10 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 12 the crowd had fallen below half on the wipes where it did not hold.

On Mudd's Rust Staging PVE Server, when do wipes occur?

Mudd's Rust Staging PVE Server wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 7 hours ago.

Map and rules

Which rules and settings are recorded for Mudd's Rust Staging PVE Server?

Gather rate for Mudd's Rust Staging PVE Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Mudd's Rust Staging PVE Server loaded?

Mudd's Rust Staging PVE Server runs a procedural map, which the game generates.

Lists and filters

Where does Mudd's Rust Staging PVE Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Mudd's Rust Staging PVE Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Mudd's Rust Staging PVE Server?

Tags published by Mudd's Rust Staging PVE Server, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs169621 (Build): 169621 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Mudd's Rust Staging PVE Server?

In Rust, press F1 and type client.connect 99.106.112.153:28505 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs169621,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs169621
Build 169621 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded