StatusLive Servers online11,740 Players65,587 Populated3,350 Wiped · 3 h201 Interval5 min Date29 OCT 2026

DWG RG-S13792Server sheetchecked 24d ago

Mudds PvE Rust Staging

Offline 99.106.112.153:28505 checked 24d ago

moddedcarbon
Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,792top 61%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mudds PvE Rust Staging
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:13 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Mudds PvE Rust Staging, and is it up?

The current state of Mudds PvE Rust Staging is offline, with the last sighting 24 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

In which location is Mudds PvE Rust Staging hosted?

There is no region published by Mudds PvE Rust Staging. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 99.106.112.153:28505 is its address.

On which Rust version is Mudds PvE Rust Staging running?

The platform is Windows and the version is Rust network protocol 2634 and build 166722 on Mudds PvE Rust Staging. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Mudds PvE Rust Staging?

Mudds PvE Rust Staging is not responding at the latest refresh; the last record of it online is 24 days 6 hours ago.

What rank has been recorded for Mudds PvE Rust Staging?

Within the top 61% of all ranked servers: Mudds PvE Rust Staging at #13,792 for player hours, seven days recorded.

Wipe data

On Mudds PvE Rust Staging, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On Mudds PvE Rust Staging, when do wipes occur?

Too few wipes are on record for Mudds PvE Rust Staging to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 1 hours ago.

Map and rules

Which settings does Mudds PvE Rust Staging run, and what rules?

The name of Mudds PvE Rust Staging records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Mudds PvE Rust Staging?

Mudds PvE Rust Staging runs a procedural map, which the game generates.

Filters

Where does Mudds PvE Rust Staging appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Mudds PvE Rust Staging: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Mudds PvE Rust Staging?

Tags published by Mudds PvE Rust Staging, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166722 (Build): The game build is 166722; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Mudds PvE Rust Staging?

Connect with client.connect 99.106.112.153:28505: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166722,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166722
Build The game build is 166722.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded