StatusLive Servers online11,622 Players33,162 Populated2,812 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S12410Server sheetchecked 9m ago

Private Server

Online 99.111.154.49:28015 checked 9m ago

moddedcarbonpremium
Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#12,410top 56%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75107:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Private Server
Fig. 2

Server performance

02040608007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:27 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
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02
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134 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
6 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Private Server, and is it up?

Right now, Private Server is recorded as online. The uptime it reports puts the last restart at about 6 days 3 hours ago. 165 of 168 hours up over the last 7 full days, which is 98% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

What does the recorded performance of Private Server show?

59 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 117,820 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,273 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Private Server?

There is no region published by Private Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 99.111.154.49:28015.

On which Rust version is Private Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what Private Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Private Server?

At the last refresh, Private Server recorded 0 players across 5 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 21:00 UTC, averaging 1 players.

Against other Rust servers, where is Private Server placed?

Player hours over seven days place Private Server at #12,410, within the top 56% of ranked servers.

Wipe times

What is recorded on Private Server on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Private Server?

The record of Private Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 5 hours ago the current world was made.

Settings

What settings and rules apply on Private Server?

No gather rate is stated in the name of Private Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

Which map has Private Server loaded?

Private Server runs a procedural map of size 4,400 with seed 482450477, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Private Server?

These Rust Graphs lists include Private Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

On Private Server, what is meant by each tag?

Tags published by Private Server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Rust's premium status is required to join. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Private Server joined?

Enter client.connect 99.111.154.49:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,^z,^y,^q,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.
^q
Premium Rust's premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded