DWG RG-S12410Server sheetchecked 9m ago
Private Server
Online 99.111.154.49:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:27 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Private Server, and is it up?
Right now, Private Server is recorded as online. The uptime it reports puts the last restart at about 6 days 3 hours ago. 165 of 168 hours up over the last 7 full days, which is 98% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.
What does the recorded performance of Private Server show?
59 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 117,820 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,273 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Private Server?
There is no region published by Private Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 99.111.154.49:28015.
On which Rust version is Private Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what Private Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Private Server?
At the last refresh, Private Server recorded 0 players across 5 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 21:00 UTC, averaging 1 players.
Against other Rust servers, where is Private Server placed?
Player hours over seven days place Private Server at #12,410, within the top 56% of ranked servers.
Wipe times
What is recorded on Private Server on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Private Server?
The record of Private Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 5 hours ago the current world was made.
Settings
What settings and rules apply on Private Server?
No gather rate is stated in the name of Private Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.
Which map has Private Server loaded?
Private Server runs a procedural map of size 4,400 with seed 482450477, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Private Server?
These Rust Graphs lists include Private Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
On Private Server, what is meant by each tag?
Tags published by Private Server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Rust's premium status is required to join. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Private Server joined?
Enter client.connect 99.111.154.49:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. Rust's premium status is required to join.
Server tags
Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,^z,^y,^q,ts8
Game
gmvanilla
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.