StatusLive Servers online11,722 Players61,093 Populated3,368 Wiped · 3 h184 Interval5 min Date29 OCT 2026

DWG RG-S15549Server sheetchecked 16d ago

E2E update test

Offline 99.127.52.224:28215 checked 16d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,549top 71%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on E2E update test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct13 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 08:57 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for E2E update test, and is it up?

E2E update test is offline at this moment; 16 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.

In which location is E2E update test hosted?

No region is published by E2E update test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 99.127.52.224:28215.

What Rust version is recorded for E2E update test?

The platform is Linux and the version is Rust network protocol 2634 and build 167398 on E2E update test. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on E2E update test?

No response from E2E update test; the server was last seen 16 days 23 hours ago.

Against other Rust servers, where is E2E update test placed?

Player hours over seven days place E2E update test at #15,549, within the top 71% of ranked servers.

Schedules

What is recorded on E2E update test on wipe day?

The recent wipes averaged a busiest count of 0 players. At 1 hours after the latest wipe the crowd was at its peak.

On E2E update test, when do wipes occur?

E2E update test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 17 days 2 hours ago the current world was made.

Settings

What settings and rules apply on E2E update test?

The name of E2E update test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is E2E update test played?

E2E update test runs a procedural map, which the game generates.

Tags

Where does E2E update test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry E2E update test are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On E2E update test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags E2E update test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is E2E update test joined?

Enter client.connect 99.127.52.224:28215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded