StatusLive Servers online11,879 Players96,692 Populated4,099 Wiped · 3 h167 Interval5 min Date27 OCT 2026

DWG RG-S15483Server sheetchecked 14d ago

e8 self-update

Offline 99.127.52.224:28315 checked 14d ago

moddedoxide
Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,483top 71%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on e8 self-update
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is e8 self-update online, and what uptime has been recorded?

Last seen 14 days 22 hours ago; right now e8 self-update is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 12 October 2026.

What location is recorded for e8 self-update?

No region is published by e8 self-update. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 99.127.52.224:28315.

What Rust version is recorded for e8 self-update?

Rust network protocol 2634 and build 167398 on Linux: that is what e8 self-update runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on e8 self-update?

No response from e8 self-update; the server was last seen 14 days 22 hours ago.

In the rankings, which position does e8 self-update hold?

Within the top 71% of all ranked servers: e8 self-update at #15,483 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for e8 self-update?

Too few wipes are on record for e8 self-update to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 15 days ago.

Settings

Which rules and settings are recorded for e8 self-update?

The name of e8 self-update records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for e8 self-update?

A procedural map, generated by the game, is what e8 self-update runs.

Tags

On Rust Graphs, which lists and filters contain e8 self-update?

On Rust Graphs, e8 self-update is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On e8 self-update, what is meant by each tag?

The game's server browser reads these tags from e8 self-update: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to e8 self-update?

Connect with client.connect 99.127.52.224:28315: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded