StatusLive Servers online11,680 Players52,558 Populated3,201 Wiped · 3 h137 Interval5 min Date29 OCT 2026

DWG RG-S15409Server sheetchecked 8d ago

Creative / Build

Offline 99.28.120.66:28015 checked 8d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03 110 / 999
04 34 / 999
05 87 / 150
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Creative / Build, and is it up?

Last seen 8 days 9 hours ago; right now Creative / Build is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

In which location is Creative / Build hosted?

No region is published by Creative / Build. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 99.28.120.66:28015 is its address.

What Rust version is recorded for Creative / Build?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Creative / Build. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Creative / Build?

Creative / Build is not responding at the latest refresh; the last record of it online is 8 days 9 hours ago.

What rank has been recorded for Creative / Build?

Player hours over seven days place Creative / Build at #15,409, within the top 69% of ranked servers.

Schedules

Which times and days are wipes plotted at on Creative / Build?

The record of Creative / Build's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 8 days 9 hours ago.

Rules and settings

Which rules and settings are recorded for Creative / Build?

The name of Creative / Build records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Filters

Where does Creative / Build appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Creative / Build: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Creative / Build, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Creative / Build publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Creative / Build?

Enter client.connect 99.28.120.66:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded