DWG RG-S13668Server sheetchecked 21d ago
ASH
Offline 99.38.247.122:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 11:39 UTC22d ago | 1 | – | running | 1 |
| Tue 6 Oct, 13:36 UTC23d ago | 1 | – | 0.9 days | 1 |
| Mon 5 Oct, 11:35 UTC24d ago | 1 | – | 1.1 days | 1 |
| Sun 4 Oct, 12:09 UTC25d ago | 1 | – | 1 days | 1 |
| Sat 3 Oct, 03:20 UTC26d ago | 1 | – | 1.4 days | 1 |
| Fri 2 Oct, 05:28 UTC27d ago | 1 | – | 0.9 days | 1 |
| Thu 1 Oct, 00:57 UTC28d ago | 1 | – | 1.2 days | 1 |
| Tue 29 Sep, 06:55 UTC30d ago | 1 | – | 1.8 days | 1 |
| Mon 28 Sep, 07:53 UTC31d ago | 1 | – | 1 days | 1 |
| Sat 26 Sep, 19:40 UTC32d ago | 1 | – | 1.5 days | 1 |
| Fri 25 Sep, 20:21 UTC33d ago | 1 | – | 1 days | 1 |
| Fri 25 Sep, 06:48 UTC34d ago | 1 | – | 0.6 days | 1 |
| Thu 24 Sep, 17:43 UTC35d ago | 1 | – | 0.5 days | 1 |
| Thu 24 Sep, 02:53 UTC35d ago | 1 | – | 0.6 days | 1 |
| Wed 23 Sep, 18:50 UTC36d ago | 1 | – | 0.3 days | 1 |
| Wed 23 Sep, 05:32 UTC36d ago | 1 | – | 0.6 days | 1 |
| Mon 21 Sep, 20:19 UTC37d ago | 1 | – | 1.4 days | 1 |
| Mon 21 Sep, 00:47 UTC38d ago | 1 | – | 0.8 days | 0 |
| Wed 16 Sep, 20:24 UTC42d ago | 1 | held half | 4.2 days | 1 |
| Wed 16 Sep, 13:13 UTC43d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for ASH, and is it up?
Last seen 21 days 22 hours ago; right now ASH is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is ASH hosted?
There is no region published by ASH. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 99.38.247.122:28015.
What Rust version is recorded for ASH?
Rust network protocol 2634 and build 166494 on Windows: that is what ASH runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on ASH?
ASH is not responding at the latest refresh; the last record of it online is 21 days 22 hours ago.
In the rankings, which position does ASH hold?
Within the top 62% of all ranked servers: ASH at #13,668 for player hours, seven days recorded.
Schedules
On ASH, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for ASH?
There is no next wipe to predict at ASH, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 days 7 hours ago the current world was made.
Rules and settings
What settings and rules apply on ASH?
The name of ASH records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is ASH played?
ASH runs a procedural map, which the game generates.
Filters
Where does ASH appear among the Rust Graphs lists and filters?
These Rust Graphs lists include ASH: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On ASH, what is meant by each tag?
The game's server browser reads these tags from ASH: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is ASH joined?
Connect with client.connect 99.38.247.122:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.