StatusLive Servers online11,698 Players44,070 Populated3,087 Wiped · 3 h100 Interval5 min Date29 OCT 2026

DWG RG-S15172Server sheetchecked 45d ago

OSGames Test Server

Offline 99.60.25.121:28015 checked 45d ago

moddedcarbon
Connect
Players now 0/ 24 0% full
7-day average0peak –
Rank#15,172no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OSGames Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is OSGames Test Server, and is it online now?

The current state of OSGames Test Server is offline, with the last sighting 45 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for OSGames Test Server?

A region is not published by OSGames Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 99.60.25.121:28015.

On which Rust version is OSGames Test Server running?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on OSGames Test Server. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on OSGames Test Server?

The latest refresh records OSGames Test Server as offline, last seen 45 days 7 hours ago.

What rank has been recorded for OSGames Test Server?

Player hours over seven days place OSGames Test Server at #15,172, within the top – of ranked servers.

Schedules

Which times and days are wipes plotted at on OSGames Test Server?

OSGames Test Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 45 days 7 hours ago the current world was made.

Settings

Which rules and settings are recorded for OSGames Test Server?

No gather rate is stated in the name of OSGames Test Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for OSGames Test Server?

OSGames Test Server runs a procedural map, which the game generates.

Lists and filters

Where does OSGames Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, OSGames Test Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on OSGames Test Server?

gmvanilla (Game mode): This is vanilla survival; mp24 (Max players): 24 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags OSGames Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join OSGames Test Server?

Connect with client.connect 99.60.25.121:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp24
Max players 24 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded