DWG RG-S9223Server sheetchecked 23h ago
Charlie (no decay)
Offline 99.76.200.68:28015 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Charlie (no decay) online, and what uptime has been recorded?
The current state of Charlie (no decay) is offline, with the last sighting 23 hours ago. About 3 days 5 hours ago is when it last restarted, measured from the uptime it reports. 144 of 168 hours up over the last 7 full days, which is 86% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Charlie (no decay) stable in the figures recorded?
Average server fps over the last 48 hours is 81; the lowest was 66. Counted at its highest: 115,828 entities, buildings, deployables and the rest of the world included. 4,245 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Charlie (no decay)?
A region is not published by Charlie (no decay). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 99.76.200.68:28015.
What Rust version is recorded for Charlie (no decay)?
Rust network protocol 2635 and build 168909 on Windows: that is what Charlie (no decay) runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Charlie (no decay)?
Charlie (no decay) is not responding at the latest refresh; the last record of it online is 23 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
In the rankings, which position does Charlie (no decay) hold?
Within the top 41% of all ranked servers: Charlie (no decay) at #9,223 for player hours, seven days recorded.
Schedules
What happens on Charlie (no decay) on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. At 16 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Charlie (no decay)?
The force wipe is the only wipe at Charlie (no decay), once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 25 days ago. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which rules and settings are recorded for Charlie (no decay)?
Gather rate for Charlie (no decay): not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Charlie (no decay) loaded?
Charlie (no decay) runs a procedural map of size 4,500 with seed 12345678, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Charlie (no decay)?
The Rust Graphs lists that carry Charlie (no decay) are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Charlie (no decay)?
gmrust (Game mode): Survival in standard Rust style; mp8 (Max players): 8 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe are the tags Charlie (no decay) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Charlie (no decay)?
Connect with client.connect 99.76.200.68:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp8,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.