DWG RG-S5346Server sheetchecked 9m ago
NZ Chill
Online OC 101.100.141.112:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:58 UTC FW28d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is NZ Chill, and is it online now?
Right now, NZ Chill is recorded as online. The uptime it reports puts the last restart at about 6 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of NZ Chill show?
The last 48 hours give an average of 161 server fps and a floor of 97. Counted at its highest: 118,538 entities, buildings, deployables and the rest of the world included. 5,189 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for NZ Chill?
With its OC tag, NZ Chill lists itself in Oceania. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 101.100.141.112:28015.
What Rust version is recorded for NZ Chill?
Rust network protocol 2635 and build 168909 on Linux: that is what NZ Chill runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for NZ Chill?
At the last refresh, NZ Chill recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 07:00 UTC, at an average of 2 players.
What rank has been recorded for NZ Chill?
NZ Chill also measures #122 in Oceania on the same seven-day player-hour count, at #5,346 globally and in the top 24% of ranked servers.
Wipe times
What happens on NZ Chill on the day of a wipe?
An average of 4 players was recorded at the busiest point of its recent wipes. 14 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on NZ Chill?
The force wipe is the only wipe at NZ Chill, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 28 days 7 hours ago. Its tags give a wipe schedule of one wipe per month.
Settings
Which rules and settings are recorded for NZ Chill?
The name of NZ Chill records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
On which map is NZ Chill played?
NZ Chill runs a procedural map of size 4,500 with seed 927876678, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain NZ Chill?
The Rust Graphs lists that carry NZ Chill are: Oceania servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On NZ Chill, what is meant by each tag?
Tags published by NZ Chill, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join NZ Chill?
Enter client.connect 101.100.141.112:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.nzchill.com.
Server tags
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,OC,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.