StatusLive Servers online11,663 Players33,677 Populated2,838 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S10566Server sheetchecked 9m ago

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base

Online OC 103.193.80.111:28080 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#10,566top 47% · #160 in OC
Last wipe21d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Launch Day - Just Survive Australia...
Fig. 2

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:31 UTC21d ago 2 – running 0
Fri 2 Oct, 08:03 UTC26d ago 2 held half 4.9 days 0
Thu 1 Oct, 06:01 UTC27d ago 1 – 1.1 days 0
Mon 14 Sep, 22:06 UTC44d ago 0 – 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, and is it up?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is up at this moment. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base perform, as measured?

90 server fps on average over the last 48 hours, and never under 63. Counted at its highest: 254,054 entities, buildings, deployables and the rest of the world included. 4,845 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base hosted?

With its OC tag, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base lists itself in Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 103.193.80.111:28080 is its address.

On which Rust version is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base running?

The platform is Windows and the version is Rust network protocol 2634 and build 167231 on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Current player count on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 2.

What rank has been recorded for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Across seven days, player hours give Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base #10,566 globally and #160 in Oceania, a top 47% position among ranked servers.

Wipe times

What is recorded on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 47 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, when do wipes occur?

The force wipe is the only wipe at Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 21 days 19 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Gather rate for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base loaded?

Size 6,000 with seed 481981: that is the procedural map Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

On Rust Graphs, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is placed in these lists: Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The game's server browser reads these tags from Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; OC (Oceania): The server browser lists it under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Connect with client.connect 103.193.80.111:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/kuruA7cmqg is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded