StatusLive Servers online11,628 Players40,486 Populated2,849 Wiped · 3 h130 Interval5 min Date30 OCT 2026

DWG RG-S15300Server sheetchecked 10d ago

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY

Offline OC 103.193.81.15:28080 checked 10d ago

3x weekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,300top 69% · #183 in OC
Last wipe26d agoweekly schedule
Next wipe1d 18hSat 31 Oct, 23:13 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 23:13 UTC, in 1d 18h. Its weekly schedule tag · low confidence

usual gap7.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 1d 18hSat 31 Oct, 23:13 UTC
  2. 6d 14hThu 5 Nov, 19:00 UTCFW
  3. 8d 18hSat 7 Nov, 23:13 UTC
  4. 15d 18hSat 14 Nov, 23:13 UTC
  5. 22d 18hSat 21 Nov, 23:13 UTC
  6. 29d 18hSat 28 Nov, 23:13 UTC
  7. 34d 14hThu 3 Dec, 19:00 UTCFW
  8. 36d 18hSat 5 Dec, 23:13 UTC

The first 48 hours of its last wipes

Sat 3 OctFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:13 UTC26d ago 1 – running 0
Fri 25 Sep, 05:19 UTC34d ago 2 halved by day 2 8.7 days 0
Fri 18 Sep, 05:16 UTC41d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY online, and what uptime has been recorded?

The current state of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY is offline, with the last sighting 10 days 21 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY hosted?

With its OC tag, [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY lists itself in Oceania. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 103.193.81.15:28080.

On which Rust version is [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY running?

Rust network protocol 2634 and build 166652 on Windows: that is what [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

The latest refresh records [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY as offline, last seen 10 days 21 hours ago.

What rank has been recorded for [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

The same seven-day player-hour count places [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY at #183 within Oceania, #15,300 across all ranked servers and in the top 69% of them.

Wipe data

What is recorded on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.5.

On [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY, when do wipes occur?

Too few of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Saturday 31 October at 23:13 UTC is the date its next wipe is due. The current world has been in use since 26 days 5 hours ago. Its tags give a wipe schedule of one wipe a week.

Map and rules

Which rules and settings are recorded for [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

3x gather is stated in the name of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY runs a procedural map of size 3,500 with seed 20260925, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

On Rust Graphs, [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY is placed in these lists: 3x Rust servers, plotted, Oceania servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

On [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY, what is meant by each tag?

Tags published by [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

Connect with client.connect 103.193.81.15:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://ruinfront-warfare.tebex.store.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded