StatusLive Servers online11,824 Players88,321 Populated3,715 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S5990Server sheetchecked 10m ago

A Rust Staging Server

Online EU 104.129.132.27:28120 checked 10m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 10
Rank#5,990top 27% · #1866 in EU
Last wipe20h agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
02.557.51022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 01:07 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on A Rust Staging Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap4.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 13, 21 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:07 UTC20h ago – – running 0
Wed 21 Oct, 18:30 UTC8d ago 13 – – 0
Sat 17 Oct, 07:38 UTC12d ago 0 – 4.5 days 0
Sat 17 Oct, 00:28 UTC12d ago 0 – 0.3 days 0
Wed 14 Oct, 23:21 UTC14d ago 3 halved by day 1 2 days 0
Mon 5 Oct, 20:08 UTC24d ago 0 – 9.1 days 0
Wed 30 Sep, 19:57 UTC29d ago 14 halved by day 1 5 days 0
Wed 23 Sep, 19:57 UTC36d ago 6 halved by day 1 7 days 0
Wed 23 Sep, 10:22 UTC36d ago 6 – 0.4 days 0
Tue 22 Sep, 21:25 UTC37d ago 6 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for A Rust Staging Server, and is it up?

A Rust Staging Server is up at this moment. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for A Rust Staging Server?

In Europe A Rust Staging Server lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 104.129.132.27:28120.

What Rust version is recorded for A Rust Staging Server?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Rust Staging Server. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for A Rust Staging Server?

0 of 50 slots on A Rust Staging Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 10. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 5 players.

Against other Rust servers, where is A Rust Staging Server placed?

The same seven-day player-hour count places A Rust Staging Server at #1,866 within Europe, #5,990 across all ranked servers and in the top 27% of them.

Wipe data

What happens on A Rust Staging Server on the day of a wipe?

An average of 4 players was recorded at the busiest point of its recent wipes. At 21 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

On A Rust Staging Server, when do wipes occur?

Once a month, with the force wipe, is when A Rust Staging Server wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 20 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does A Rust Staging Server run, and what rules?

Gather rate for A Rust Staging Server: not stated in the name. 16 players per group at most. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is off: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain A Rust Staging Server?

The Rust Graphs lists that carry A Rust Staging Server are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on A Rust Staging Server?

The game's server browser reads these tags from A Rust Staging Server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is A Rust Staging Server joined?

Connect with client.connect 104.129.132.27:28120: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,EU,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded