DWG RG-S16019Server sheetchecked 27d ago
Test Server for US Adventureland
Offline NA 104.129.132.9:29015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test Server for US Adventureland online, and what uptime has been recorded?
Test Server for US Adventureland is offline at this moment; 27 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.
What location is recorded for Test Server for US Adventureland?
With its NA tag, Test Server for US Adventureland lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 104.129.132.9:29015.
On which Rust version is Test Server for US Adventureland running?
On Linux, Test Server for US Adventureland runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Test Server for US Adventureland?
No response from Test Server for US Adventureland; the server was last seen 27 days 22 hours ago.
Against other Rust servers, where is Test Server for US Adventureland placed?
The same seven-day player-hour count places Test Server for US Adventureland at #1,596 within North America, #16,019 across all ranked servers and in the top 69% of them.
Wipe times
On Test Server for US Adventureland, when do wipes occur?
Test Server for US Adventureland's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 22 hours ago the current world was made.
Settings
Which settings does Test Server for US Adventureland run, and what rules?
No gather rate is stated in the name of Test Server for US Adventureland. No limit is published beyond the default: 8 players per group. It runs the build & creative game mode, sandbox building, no gathering. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Filters
On Rust Graphs, which lists and filters contain Test Server for US Adventureland?
On Rust Graphs, Test Server for US Adventureland is placed in these lists: Modded Rust servers, Rust build servers, plotted live, Rust creative servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
On Test Server for US Adventureland, what is meant by each tag?
The game's server browser reads these tags from Test Server for US Adventureland: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^c (Creative): No gathering is needed; build freely in this sandbox; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Test Server for US Adventureland?
Enter client.connect 104.129.132.9:29015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^c,NA,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^c
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.