DWG RG-S2913Server sheetchecked 6m ago
RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28039 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:40 UTC, in 1d 9h. Every Friday at 14:40 UTC · high confidence
Coming wipes
- 1d 9hFri 30 Oct, 14:40 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 8d 9hFri 6 Nov, 14:40 UTC
- 15d 9hFri 13 Nov, 14:40 UTC
- 22d 9hFri 20 Nov, 14:40 UTC
- 29d 9hFri 27 Nov, 14:40 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 36d 9hFri 4 Dec, 14:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UTC5d ago | 5 | – | running | 1 |
| Fri 16 Oct, 13:52 UTC12d ago | 7 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 13:58 UTC19d ago | 57 | halved by day 2 | 7 days | 1 |
| Thu 1 Oct, 18:06 UTC FW27d ago | 5 | halved by day 4 | 7.8 days | 2 |
| Fri 25 Sep, 15:16 UTC33d ago | 5 | halved by day 5 | 6.1 days | 0 |
| Fri 18 Sep, 14:07 UTC40d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] online, and what uptime has been recorded?
Right now, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is recorded as online. The uptime it reports puts the last restart at about 3 hours ago. 165 of 168 hours up over the last 7 full days, which is 98% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] show?
Average server fps over the last 48 hours is 29; the lowest was 3. Counted at its highest: 141,655 entities, buildings, deployables and the rest of the world included. 4,904 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
No region is published by RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.143.3.5:28039.
What Rust version is recorded for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2635 and build 168909 on Linux: that is what RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Current player count on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: 1, of 101 slots. Averaged across seven days, the player count is 1, with a peak of 6. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 3 players.
What rank has been recorded for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Player hours over seven days place RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] at #2,913, within the top 13% of ranked servers.
Wipe times
On RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], what does the data show for wipe day?
At their busiest, its recent wipes drew 23 players on average. 14 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 20% of its recent wipes. By day 3.5 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
every Friday at 14:40 UTC is how RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] wipes. On Friday 30 October at 14:40 UTC its next wipe is due. The world it runs now was made 5 days 14 hours ago. Its tags give a wipe schedule of one wipe a week.
Settings
Which settings does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] run, and what rules?
25x gather is stated in the name of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. No limit is published beyond the default: 8 players per group. roleplay, towns, jobs and roleplay rules, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 15102026, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Graphs lists include RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust zombie servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
On RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp101 (Max players): The slot count is 101; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] joined?
In Rust, press F1 and type client.connect 104.143.3.5:28039 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://www.rust-gaming-nation.com/ is its website.
Server tags
Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
