DWG RG-S3996Server sheetchecked 14m ago
RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28068 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:43 UTC, in 2d 2h. Every Friday at 14:43 UTC · high confidence
Coming wipes
- 2d 2hFri 30 Oct, 14:43 UTC
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 9d 2hFri 6 Nov, 14:43 UTC
- 16d 2hFri 13 Nov, 14:43 UTC
- 23d 2hFri 20 Nov, 14:43 UTC
- 30d 2hFri 27 Nov, 14:43 UTC
- 36d 6hThu 3 Dec, 19:00 UTCFW
- 37d 2hFri 4 Dec, 14:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:43 UTC4d ago | 3 | – | running | 1 |
| Fri 16 Oct, 13:51 UTC11d ago | 2 | held half | 7 days | 1 |
| Fri 9 Oct, 13:55 UTC18d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 18:12 UTC FW26d ago | 3 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:15 UTC32d ago | 2 | held half | 6.1 days | 3 |
| Fri 18 Sep, 14:07 UTC39d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] online, and what uptime has been recorded?
At this moment RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is online. Counted from its reported uptime, the last restart was about 11 hours ago. 153 of 168 hours up over the last 7 full days, which is 91% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] stable in the figures recorded?
Average server fps over the last 48 hours is 30; the lowest was 28. Counted at its highest: 165,472 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,643 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
A region is not published by RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 104.143.3.5:28068.
What Rust version is recorded for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
On Linux, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Current player count on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: 0, of 101 slots. The seven-day mean is 1 players; the peak over the same period is 3. The 48-hour peak falls at 20:00 UTC, averaging 2 players.
Against other Rust servers, where is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] placed?
Player hours over seven days place RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] at #3,996, within the top 18% of ranked servers.
Wipe data
What is recorded on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] on wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 44 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
Which times and days are wipes plotted at on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
every Friday at 14:43 UTC is how RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] wipes. It is due to wipe next on Friday 30 October at 14:43 UTC. The current world has been in use since 4 days 21 hours ago. A wipe every week is the schedule its tags set out.
Rules and settings
Which settings does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] run, and what rules?
The name records 75x gather for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. No limit is published beyond the default: 8 players per group. roleplay, towns, jobs and roleplay rules, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Which map has RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] loaded?
Seed 167781 and size 5,000 define the procedural map RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust zombie servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which meaning is attached to each tag on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Tags published by RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp101 (Max players): 101 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^r (Roleplay): The server type is roleplay; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 104.143.3.5:28068 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.rust-gaming-nation.com/.
Server tags
Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
