StatusLive Servers online11,647 Players32,606 Populated2,787 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S8463Server sheetchecked 7m ago

Rust Gaming Nation | Achievement Unlock | PvE

Online NA 104.143.3.5:30015 checked 7m ago

monthly wipes moddedcarbonpve
Connect
Players now 0/ 101 0% full
7-day average0peak 2
Rank#8,463top 38% · #1194 in NA
Last wipe5d agomonthly schedule
Next wipe1d 10hFri 30 Oct, 14:35 UTC
Fig. 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Gaming Nation | Achievement Unlock | PvE
Fig. 2

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:35 UTC, in 1d 10h. Every Friday at 14:35 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 4

Coming wipes

  1. 1d 10hFri 30 Oct, 14:35 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 8d 10hFri 6 Nov, 14:35 UTC
  4. 15d 10hFri 13 Nov, 14:35 UTC
  5. 22d 10hFri 20 Nov, 14:35 UTC
  6. 29d 10hFri 27 Nov, 14:35 UTC
  7. 35d 14hThu 3 Dec, 19:00 UTCFW
  8. 36d 10hFri 4 Dec, 14:35 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:35 UTC5d ago 2 – running 0
Fri 16 Oct, 13:46 UTC12d ago 1 halved by day 4 7 days 0
Fri 9 Oct, 13:54 UTC19d ago 4 halved by day 4 7 days 0
Wed 7 Oct, 11:40 UTC21d ago 1 held half 2.1 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 0 – 5.7 days 0
Fri 25 Sep, 15:18 UTC33d ago 2 halved by day 2 6.1 days 0
Fri 18 Sep, 14:08 UTC40d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust Gaming Nation | Achievement Unlock | PvE online, and what uptime has been recorded?

At this moment Rust Gaming Nation | Achievement Unlock | PvE is online. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 165 of 168 hours up, 98% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Rust Gaming Nation | Achievement Unlock | PvE perform, as measured?

82 server fps on average over the last 48 hours, and never under 56. Counted at its highest: 143,812 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,516 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Rust Gaming Nation | Achievement Unlock | PvE?

The NA tag is how Rust Gaming Nation | Achievement Unlock | PvE lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 104.143.3.5:30015.

What Rust version is recorded for Rust Gaming Nation | Achievement Unlock | PvE?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust Gaming Nation | Achievement Unlock | PvE. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Rust Gaming Nation | Achievement Unlock | PvE?

0 of 101 slots on Rust Gaming Nation | Achievement Unlock | PvE are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2.

In the rankings, which position does Rust Gaming Nation | Achievement Unlock | PvE hold?

Across seven days, player hours give Rust Gaming Nation | Achievement Unlock | PvE #8,463 globally and #1,194 in North America, a top 38% position among ranked servers.

Wipe times

What is recorded on Rust Gaming Nation | Achievement Unlock | PvE on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 4 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 25% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 4.

On Rust Gaming Nation | Achievement Unlock | PvE, when do wipes occur?

The wipe rhythm at Rust Gaming Nation | Achievement Unlock | PvE is every Friday at 14:35 UTC. On Friday 30 October at 14:35 UTC its next wipe is due. 5 days 13 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does Rust Gaming Nation | Achievement Unlock | PvE run, and what rules?

No gather rate is stated in the name of Rust Gaming Nation | Achievement Unlock | PvE. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust Gaming Nation | Achievement Unlock | PvE?

Size 5,000 with seed 258685: that is the procedural map Rust Gaming Nation | Achievement Unlock | PvE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Rust Gaming Nation | Achievement Unlock | PvE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Gaming Nation | Achievement Unlock | PvE are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meaning is attached to each tag on Rust Gaming Nation | Achievement Unlock | PvE?

The game's server browser reads these tags from Rust Gaming Nation | Achievement Unlock | PvE: gmrust (Game mode): Survival in standard Rust style; mp101 (Max players): The slot count is 101; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Rust Gaming Nation | Achievement Unlock | PvE joined?

Enter client.connect 104.143.3.5:30015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.rust-gaming-nation.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp101
Max players The slot count is 101.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded