StatusLive Servers online11,753 Players57,310 Populated3,407 Wiped · 3 h132 Interval5 min Date28 OCT 2026

DWG RG-S16190Server sheetchecked 30d ago

test server

Offline 104.28.196.94:28015 checked 30d ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 3 0% full
7-day average0peak –
Rank#16,190top 68%
Last wipe30d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for test server, and is it up?

test server is offline at this moment; 30 days 2 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 28 September 2026.

What location is recorded for test server?

There is no region published by test server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.28.196.94:28015 is its address.

What Rust version is recorded for test server?

Rust network protocol 2633 and build 165217 on Windows: that is what test server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for test server?

The latest refresh records test server as offline, last seen 30 days 2 hours ago.

What rank has been recorded for test server?

Player hours over seven days place test server at #16,190, within the top 68% of ranked servers.

Wipe times

Which times and days are wipes plotted at on test server?

The estimate of test server's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 30 days 6 hours ago. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on test server?

No gather rate is stated in the name of test server. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Filters

On Rust Graphs, which lists and filters contain test server?

On Rust Graphs, test server is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on test server?

gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags test server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to test server?

In Rust, press F1 and type client.connect 104.28.196.94:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^p,^m,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players Slots: 3.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded