StatusLive Servers online11,700 Players38,590 Populated2,938 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S10168Server sheetchecked 17h ago

Staging Dev Server (Carbon)

Offline 104.28.198.248:28015 checked 17h ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,168top 46%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75115:0016:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Staging Dev Server (Carbon)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:06 UTC1d ago – – – 1
Tue 27 Oct, 15:43 UTC1d ago – – – 0
Tue 27 Oct, 15:35 UTC1d ago – – – 0
Fri 23 Oct, 19:36 UTC5d ago 0 – 3.8 days 1
Thu 22 Oct, 05:27 UTC6d ago 1 – 1.6 days 1
Mon 19 Oct, 17:22 UTC9d ago 1 held half 2.5 days 1
Sun 18 Oct, 18:16 UTC10d ago 1 – 1 days 1
Mon 5 Oct, 19:17 UTC23d ago 1 held half 13 days 0
Mon 5 Oct, 11:22 UTC23d ago 0 – 0.3 days 0
Sat 3 Oct, 20:51 UTC25d ago 1 – 1.6 days 0
Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Staging Dev Server (Carbon) online, and what uptime has been recorded?

The current state of Staging Dev Server (Carbon) is offline, with the last sighting 17 hours ago. For the last 7 full days the record is 10 of 168 hours up, 6% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

In which location is Staging Dev Server (Carbon) hosted?

No region is published by Staging Dev Server (Carbon). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.28.198.248:28015 is its address.

On which Rust version is Staging Dev Server (Carbon) running?

On Windows, Staging Dev Server (Carbon) runs Rust network protocol 2635 and build 169483. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Staging Dev Server (Carbon)?

No response from Staging Dev Server (Carbon); the server was last seen 17 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 1 players.

In the rankings, which position does Staging Dev Server (Carbon) hold?

Within the top 46% of all ranked servers: Staging Dev Server (Carbon) at #10,168 for player hours, seven days recorded.

Wipe data

On Staging Dev Server (Carbon), when do wipes occur?

None of the resets at Staging Dev Server (Carbon), which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Settings

Which settings does Staging Dev Server (Carbon) run, and what rules?

The name of Staging Dev Server (Carbon) records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does Staging Dev Server (Carbon) appear among the Rust Graphs lists and filters?

On Rust Graphs, Staging Dev Server (Carbon) is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

On Staging Dev Server (Carbon), what is meant by each tag?

The game's server browser reads these tags from Staging Dev Server (Carbon): gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs169483 (Build): The game build is 169483; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Staging Dev Server (Carbon)?

Enter client.connect 104.28.198.248:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs169483
Build The game build is 169483.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded