StatusLive Servers online11,692 Players45,091 Populated3,130 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S13823Server sheetchecked 15d ago

test server

Offline 104.28.225.96:28015 checked 15d ago

monthly wipes moddedoxidepve
Connect
Players now 1/ 3 33% full
7-day average0peak –
Rank#13,823top 63%
Last wipe26d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is test server online, and what uptime has been recorded?

test server is offline at this moment; 15 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.

What location is recorded for test server?

No region is published by test server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 104.28.225.96:28015.

What Rust version is recorded for test server?

Rust network protocol 2634 and build 167584 on Windows: that is what test server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on test server?

No response from test server; the server was last seen 15 days 15 hours ago.

What rank has been recorded for test server?

Over the last seven days, test server records #13,823 for player hours: the top 63% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on test server?

Estimated from the force wipe is when test server's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 3 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for test server?

Gather rate for test server: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does test server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include test server: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On test server, what is meant by each tag?

The game's server browser reads these tags from test server: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): Slots: 3; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is test server joined?

Connect with client.connect 104.28.225.96:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players Slots: 3.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded