StatusLive Servers online11,672 Players34,284 Populated2,842 Wiped · 3 h85 Interval5 min Date29 OCT 2026

DWG RG-S15358Server sheetchecked 9m ago

[SEA] RustCamp | 3x | Biweekly

Online 108.136.160.56:28015 checked 9m ago

3x biweekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe24d agobiweekly schedule
Next wipe3d 18hSun 1 Nov, 22:13 UTC
Fig. 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on [SEA] RustCamp | 3x | Biweekly
Fig. 2

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:13 UTC, in 3d 18h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 3d 18hSun 1 Nov, 22:13 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 17d 18hSun 15 Nov, 22:13 UTC
  4. 31d 18hSun 29 Nov, 22:13 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:13 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [SEA] RustCamp | 3x | Biweekly, and is it up?

At this moment [SEA] RustCamp | 3x | Biweekly is online. About 2 days 8 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 110 of 168 hours up, 65% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

Is [SEA] RustCamp | 3x | Biweekly stable in the figures recorded?

The last 48 hours give an average of 217 server fps and a floor of 183. Counted at its highest: 69,707 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,503 MB. Players feel low fps and a climbing entity count as lag.

In which location is [SEA] RustCamp | 3x | Biweekly hosted?

Its name points to Asia, though [SEA] RustCamp | 3x | Biweekly publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 108.136.160.56:28015.

What Rust version is recorded for [SEA] RustCamp | 3x | Biweekly?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [SEA] RustCamp | 3x | Biweekly. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on [SEA] RustCamp | 3x | Biweekly?

Current player count on [SEA] RustCamp | 3x | Biweekly: 0, of 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does [SEA] RustCamp | 3x | Biweekly hold?

Player hours over seven days place [SEA] RustCamp | 3x | Biweekly at #15,358, within the top 69% of ranked servers.

Wipe data

What is recorded on [SEA] RustCamp | 3x | Biweekly on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [SEA] RustCamp | 3x | Biweekly?

Its tag is followed for the prediction: too few of [SEA] RustCamp | 3x | Biweekly's wipes are on record to confirm the schedule. On Sunday 1 November at 22:13 UTC its next wipe is due. The current world has been in use since 24 days 5 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

Which rules and settings are recorded for [SEA] RustCamp | 3x | Biweekly?

The name records 3x gather for [SEA] RustCamp | 3x | Biweekly. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for [SEA] RustCamp | 3x | Biweekly?

Seed 12345 and size 3,500 define the procedural map [SEA] RustCamp | 3x | Biweekly generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [SEA] RustCamp | 3x | Biweekly appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [SEA] RustCamp | 3x | Biweekly are: 3x Rust servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

On [SEA] RustCamp | 3x | Biweekly, what is meant by each tag?

Tags published by [SEA] RustCamp | 3x | Biweekly, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to [SEA] RustCamp | 3x | Biweekly?

Enter client.connect 108.136.160.56:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded