StatusLive Servers online11,784 Players64,568 Populated3,550 Wiped · 3 h132 Interval5 min Date27 OCT 2026

DWG RG-S0803Server sheetchecked 9m ago

JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP

Online EA 162.222.17.239:28015 checked 9m ago

5x biweekly wipes vanillamoddedoxide
Connect
Players now 6/ 120 5% full
7-day average13peak 34
Rank#803top 4% · #54 in EA
Last wipe11d agobiweekly schedule
Next wipe2d 10hFri 30 Oct, 08:35 UTC
Fig. 1

Players

AveragePeak
01020304023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on JumpRust.com - 戦え!...
Fig. 2

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 4% of all ranked servers, top 10% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Friday 30 October, 08:35 UTC, in 2d 10h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16EA · groups of 12+ · 5x · biweekly · 14 on average
4 / 200
02
ASIA | RPG · Skills · NEW | Casual PvP | 2-5x | Wiped 10/22EA · groups of 8+ · 5x · weekly · 3 on average
2 / 120
03
EKKK PVP 5X 愉快生存伺服器EA · groups of 8+ · 5x · 2 on average
1 / 150
04
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥EA · groups of 8+ · 10x · biweekly · 1 on average
0 / 60
05
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 76 on average
67 / 115
06
[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 29 on average
6 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP online, and what uptime has been recorded?

JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP is up at this moment. Counted from its reported uptime, the last restart was about 18 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.

What does the recorded performance of JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP show?

Average server fps over the last 48 hours is 41; the lowest was 26. Counted at its highest: 234,429 entities, buildings, deployables and the rest of the world included. 6,379 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP hosted?

With its EA tag, JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP lists itself in Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 162.222.17.239:28015 is its address.

On which Rust version is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP running?

Rust network protocol 2635 and build 168909 on Windows: that is what JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

At the last refresh, JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP recorded 6 players across 120 slots. The seven-day mean is 13 players; the peak over the same period is 34. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 24 players.

In the rankings, which position does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP hold?

Across seven days, player hours give JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP #803 globally and #54 in Asia, a top 4% position among ranked servers.

Wipe data

Which times and days are wipes plotted at on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

Estimated from biweekly: 14 days after its last wipe is when JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP's next wipe falls. On Friday 30 October at 08:35 UTC its next wipe is due. 11 days 13 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

Which settings does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP run, and what rules?

The name records 5x gather for JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP. 32 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP loaded?

Seed 1337 and size 4,200 define the procedural map JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: ✿ JumpRust.com日本™ FPS+.

Tags

On Rust Graphs, which lists and filters contain JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

On Rust Graphs, JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP is placed in these lists: 5x Rust servers, by gather rate and Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Average players: 10+ on average.

On JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP, what is meant by each tag?

The game's server browser reads these tags from JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP: gmrust (Game mode): Survival in standard Rust style; mp120 (Max players): The slot count is 120; ts32 (Group limit): The team limit is 32; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP run?

JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP publishes a jumprust.com hostname. 15 other servers we track publish one too, so the same operator most likely runs them.

Connect

What is the way to connect to JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

In Rust, press F1 and type client.connect 162.222.17.239:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://jumprust.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp120
Max players The slot count is 120.
ts32
Group limit The team limit is 32.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded